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How to Master Hokm Online - The Most Popular and Addictive Card Game



How to Play Hokm: A Guide for Beginners




Hokm is a card game that originated in Iran and is widely played in many countries in Asia and beyond. It is a trick-taking game that involves strategy, teamwork, and skill. If you enjoy games like Whist, Spades, or Bridge, you will love Hokm.




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Hokm means "command" or "order" in Persian, and it refers to the trump suit that is chosen by one of the players in each round. The trump suit determines which cards are more powerful than others, and it can change the outcome of the game.


Hokm is played by four players in two teams, with partners sitting opposite each other. The goal is to win as many tricks as possible, and score points by winning consecutive tricks or all tricks in a round. The first team to reach 7 points wins the game.


If you want to try Hokm online, you can download one of the many apps that offer this game for free. You can play with your friends or join other players from around the world. Some of the most popular apps for Hokm online are:


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  • - This app offers a modern design, intelligent brain, multiplayer support, chat feature, avatar selection, card customization, and more.



  • - This app allows you to play online 1v1, 1v1v1, and 2v2 Hokm for free. You can also compete in the daily, weekly, and global leaderboard, make friends, and have fun with emojis.



  • - This app is similar to the previous one, but it is designed for iPad users. It has a larger screen size and a better user interface.



In this article, I will explain the basic rules of Hokm, as well as some tips and strategies to help you win. I will also provide you with some variations of Hokm that you can try for more challenge and fun.


Basic Rules




The basic rules of Hokm are simple and easy to learn. Here are the steps to follow:


How to form teams and choose the trump-caller




The game is played with a standard 52-card deck. One of the players shuffles the deck and deals one card face up to each player in counter-clockwise order. The first player who receives an Ace becomes the trump-caller (Hakem) for the round. The player who receives the second Ace becomes the partner of the trump-caller. The other two players form the opposing team.


The trump-caller sits after the dealer in the direction of play. The dealer changes after each round, moving one seat to the right. The trump-caller remains the same until their team loses a round.


How to deal and choose the trump suit




The player seated to the right of the trump-caller cuts the deck before it is dealt. The dealer then deals 13 cards to each player in batches of 5-4-2- 2 cards. The trump-caller then looks at their cards and chooses one of the four suits as the trump suit for the round. They announce the trump suit to the other players and place one card of that suit face up on the table. This card is called the Hokm card.


The trump suit is more powerful than the other suits, and can beat any card of a non-trump suit. The ranking of the cards in each suit is as follows: Ace (high), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2 (low).


How to play tricks and score points




The player seated to the right of the dealer leads the first trick by playing any card from their hand. The other players follow in counter-clockwise order, playing one card each. They must follow the suit of the first card played if they can. If they cannot, they can play any card they want.


The trick is won by the highest card of the suit led, unless there is a trump card in the trick, in which case the highest trump card wins. The winner of the trick takes all the cards and leads the next trick.


The round continues until all 13 tricks are played. The team that wins more tricks scores one point for each trick over six. For example, if a team wins eight tricks, they score two points. If a team wins all 13 tricks, they score seven points and win the game immediately. This is called a Kaput or a Slam.


How to win the game




The game is played until one team reaches seven points or more. The team with the higher score at the end of a round wins the game. If both teams have the same score at the end of a round, the game continues until one team has a higher score.


Tips and Strategies




Hokm is a game that requires skill, strategy, and teamwork. Here are some tips and strategies to help you improve your game:


How to choose the best trump suit




The trump-caller has an important decision to make when choosing the trump suit. They should consider several factors, such as:



  • The number and strength of their trump cards. Ideally, they should have at least four or five trump cards, including some high ones like Ace, King, or Queen.



  • The distribution and quality of their non-trump cards. They should avoid choosing a suit that they have too many or too few cards in, or that they have only low cards in.



  • The position and signals of their partner. They should try to choose a suit that their partner has some cards in, or that their partner has indicated by their actions or expressions.



  • The expected strength and strategy of their opponents. They should try to choose a suit that their opponents have few or weak cards in, or that they are likely to discard or avoid playing.



How to communicate with your partner




Communication is key in Hokm, as it helps you and your partner coordinate your moves and plan your strategy. However, you are not allowed to talk to your partner or show them your cards during the game. You have to use subtle signals and hints to convey information.


Some of the common ways to communicate with your partner are:



  • Leading a high card of a non-trump suit to show that you have more cards of that suit or that you want your partner to play a trump card on it.



  • Leading a low card of a non-trump suit to show that you have no more cards of that suit or that you want your partner to play a low card on it.



  • Playing a high card on your partner's lead to show that you support their choice of suit or that you have no more cards of that suit.



  • Playing a low card on your partner's lead to show that you do not support their choice of suit or that you have more cards of that suit.



  • Playing an Ace or a King on the first trick to show that you have another high card of that suit or that you want your partner to choose that suit as the trump suit.



  • Playing an odd number card on an even number card or vice versa to show that you have another card of the same parity (odd or even) in that suit.



How to use your high and low cards effectively




Your high and low cards are valuable resources in Hokm, and you should use them wisely. Here are some tips on how to use them effectively:



  • Use your high trump cards to win important tricks or to capture your opponents' high cards. For example, if you have the Ace and King of trumps, you can play them on the first and second tricks to take control of the game.



  • Use your low trump cards to save your partner's tricks or to discard your unwanted cards. For example, if your partner leads a high card of a non-trump suit, you can play a low trump card to win the trick for your team. Or, if you have no cards of the suit led, you can play a low trump card to get rid of it.



  • Use your high non-trump cards to lead tricks or to challenge your opponents' tricks. For example, if you have the Ace and King of a non-trump suit, you can lead them to force your opponents to play their trump cards or to lose the trick.



  • Use your low non-trump cards to follow suit or to signal your partner. For example, if you have no cards of the suit led, you can play a low card of another suit to show that you are void in that suit. Or, if you have more cards of the suit led, you can play a low card to show that you want your partner to play a high card on it.



How to avoid losing tricks or points




One of the challenges of Hokm is to avoid losing tricks or points to your opponents. Here are some tips on how to avoid losing:



  • Avoid leading a suit that your partner is void in or that your opponents have strong cards in. For example, if you know that your partner has no spades or that your opponents have the Ace and King of spades, do not lead spades.



  • Avoid playing a high card on a trick that your partner or your opponents have already won. For example, if your partner has played the Ace of hearts on a heart trick, do not play the King of hearts on it. Or, if your opponent has played the Ace of trumps on a trick, do not play the King of trumps on it.



  • Avoid playing a trump card on a trick that is not worth winning. For example, if the trick is led by a low card of a non-trump suit and no one has played a high card on it, do not waste your trump card on it.



  • Avoid playing a low card on a trick that is worth winning. For example, if the trick is led by a high card of a non-trump suit and no one has played a trump card on it, do not play a low card on it.



Variations




Hokm is a game that has many variations and adaptations. You can try some of these variations for more challenge and fun:


How to play Hokm with two or three players




If you do not have four players, you can still play Hokm with two or three players. Here are some ways to do it:



  • With two players, each player receives 13 cards and plays as their own team. The trump-caller is determined by the first player who receives an Ace. The game is played as usual, except that there is no communication or signaling between partners.



  • With three players, each player receives 17 cards and plays as their own team. The trump-caller is determined by the first player who receives an Ace. The game is played as usual, except that there are only nine tricks in each round and each trick has only three cards.



How to play Satat, Double Sar, or Dehla Pakad




These are some of the popular variations of Hokm that are played in different regions and countries. They have different rules and scoring systems than the standard Hokm. Here are some brief descriptions of them:



  • Satat (also known as Rang) is a variation of Hokm that is played in India and Pakistan. In this variation, there is no trump-caller or trump suit. Instead, each player chooses one suit as their personal trump suit at the beginning of each round. The game is played as usual, except that each player can only win tricks with their own trump suit or with non-trump suits if no one else plays their trump suit.



  • Double Sar (also known as Double Hokm) is a variation of Hokm that is played in Iran and Afghanistan. In this variation, there are two trump-callers and two trump suits in each round. The first player who receives an Ace becomes the first trump-caller and chooses the first trump suit. The second player who receives an Ace becomes the second trump-caller and chooses the second trump suit. The game is played as usual, except that both trump suits are valid and can beat any non-trump suit. The first trump suit is more powerful than the second trump suit, and can beat any card of the second trump suit.



  • Dehla Pakad (also known as 2-7) is a variation of Hokm that is played in India and Pakistan. In this variation, there is no trump-caller or trump suit. Instead, the 2 and 7 of hearts are the most powerful cards in the game, and can beat any other card. The game is played as usual, except that the team that wins the trick with the 2 or 7 of hearts scores one point for each trick over six. If a team wins both the 2 and 7 of hearts in one round, they score seven points and win the game immediately.



Conclusion




Hokm is a fun and exciting card game that you can play with your friends or online. It is a game that requires skill, strategy, and teamwork. You need to know the basic rules of Hokm, as well as some tips and strategies to help you win. You can also try some variations of Hokm for more challenge and fun.


If you want to play Hokm online, you can download one of the apps that I mentioned earlier in this article. You can also find more information and resources about Hokm on the internet. Here are some links that you might find useful:



  • - This is a comprehensive article about Hokm, its history, rules, variations, and culture.



  • - This is a video tutorial that explains how to play Hokm in a simple and clear way.



  • - This is a website that provides detailed rules and examples for Hokm and its variations.



I hope you enjoyed this article and learned something new about Hokm. Now it's time for you to try it yourself and have fun. Good luck and happy playing!


FAQs




Here are some frequently asked questions about Hokm:


Q: How many cards are used in Hokm?




A: Hokm is played with a standard 52-card deck.


Q: How many players are needed for Hokm?




A: Hokm is usually played by four players in two teams, but it can also be played by two or three players individually.


Q: How do you choose the trump suit in Hokm?




A: The trump suit is chosen by one of the players who receives an Ace in the first deal. They announce the trump suit to the other players and place one card of that suit face up on the table.


Q: How do you score points in Hokm?




A: The team that wins more tricks than six scores one point for each trick over six. The first team to reach seven points wins the game.


Q: What are some variations of Hokm?




A: Some of the popular variations of Hokm are Satat, Double Sar, and Dehla Pakad. They have different rules and scoring systems than the standard Hokm. 44f88ac181


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